Why I pared the vision for my game down—and how you can shape the prototype.
I share your intuitions about monastic gaming. I've been working on a project in minecraft off-and-on for several years. I will help you playtest.
Oh my goodness I would love that thank you so much!
And no way? What are you working on?
I have a minecraft thing that makes MC more tabletop-y. Players begin a world together, events happen, etc. It has competitive elements, but I want gameplay to generally be more...monastic, I guess.
Oh wow that genuinely sounds super interesting - and I love that you’re building it on top of MC; gives an instant audience.
Man I would love to see that when you’re ready for it
I'd love to help playtest whenever you got somethin up and running!
Awesome, thank you man, I’d so appreciate that!
I share your intuitions about monastic gaming. I've been working on a project in minecraft off-and-on for several years. I will help you playtest.
Oh my goodness I would love that thank you so much!
And no way? What are you working on?
I have a minecraft thing that makes MC more tabletop-y. Players begin a world together, events happen, etc. It has competitive elements, but I want gameplay to generally be more...monastic, I guess.
Oh wow that genuinely sounds super interesting - and I love that you’re building it on top of MC; gives an instant audience.
Man I would love to see that when you’re ready for it
I'd love to help playtest whenever you got somethin up and running!
Awesome, thank you man, I’d so appreciate that!